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软件工程 面向对象和传统的方法 第7版2025|PDF|Epub|mobi|kindle电子书版本百度云盘下载
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- (美)沙赫(Schach,S.R.)著 著
- 出版社: 北京:机械工业出版社
- ISBN:7111208226
- 出版时间:2007
- 标注页数:622页
- 文件大小:346MB
- 文件页数:646页
- 主题词:软件工程-高等学校-教材-英文
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图书目录
PART ONE INTRODUCTION TO SOFTWARE ENGINEERING1
Chapter 1 The Scope of Software Engineering3
Learning Objectives3
1.1 Historical Aspects4
1.2 Economic Aspects7
1.3 Maintenance Aspects8
1.3.1 Classical and Modern Views of Maintenance9
1.3.2 The Importance of Postdelivery Maintenance11
1.4 Requirements,Analysis,and Design Aspects13
1.5 Team Development Aspects16
1.6 Why There Is No Planning Phase17
1.7 Why There Is No Testing Phase17
1.8 Why There Is No Documentation Phase18
1.9 The Object-Oriented Paradigm19
1.10 The Object-Oriented Paradigm in Perspective23
1.11 Terminology24
1.12 Ethical Issues27
Chapter Review28
For Further Reading28
Key Terms29
Problems30
References31
Chapter 2 Software Life-Cycle Models35
Learning Objectives35
2.1 Software Development in Theory35
2.2 Winburg Mini Case Study36
2.3 Lessons of the Winburg Mini Case Study40
2.4 Teal Tractors Mini Case Study40
2.5 Iteration and Incrementation41
2.6 Winburg Mini Case Study Revisited45
2.7 Risks and Other Aspects of Iteration and Incrementation46
2.8 Managing Iteration and Incrementation49
2.9 Other Life-Cycle Models50
2.9.1 Code-and-Fix Life-Cycle Model50
2.9.2 Waterfall Life-Cycle Model51
2.9.3 Rapid-Prototyping Life-Cycle Model53
2.9.4 Open-Source Life-Cycle Model54
2.9.5 Agile Processes57
2.9.6 Synchronize-and-Stabilize Life-Cycle Model60
2.9.7 SpiralLife-CycleModel60
2.10 Comparison of Life-Cycle Models64
Chapter Review65
For Further Reading66
Key Terms67
Problems67
References68
Chapter 3 The Software Process71
Learning Objectives71
3.1 The Unified Process73
3.2 Iteration and Incrementation within the Object-Oriented Paradigm73
3.3 The Requirements Workflow75
3.4 The Analysis Workflow77
3.5 The Design Workflow79
3.6 The Implementation Workflow80
3.7 The Test Workflow81
3.7.1 Requirements Artifacts81
3.7.2 Analysis Artifacts81
3.7.3 Design Artifacts82
3.7.4 Implementation Artifacts82
3.8 Postdelivery Maintenance84
3.9 Retirement85
3.10 The Phases of the Unified Process85
3.10.1 The Inception Phase86
3.10.2 The Elaboration Phase88
3.10.3 The Construction Phase89
3.10.4 The Transition Phase89
3.11 One- versus Two-Dimensional Life-Cycle Models90
3.12 Improving the Software Process92
3.13 Capability Maturity Models92
3.14 Other Software Process Improvement Initiatives95
3.15 Costs and Benefits of Software Process Improvement96
Chapter Review98
For Further Reading98
Key Terms99
Problems100
References100
Chapter 4 Teams104
Learning Objectives104
4.1 Team Organization104
4.2 Democratic Team Approach106
4.2.1 Analysis of the Democratic Team Approach107
4.3 Classical Chief Programmer Team Approach107
4.3.1 The New York Times Project109
4.3.2 Impracticality of the Classical Chief Programmer Team Approach110
4.4 Beyond Chief Programmer and Democratic Teams110
4.5 Synchronize-and-Stabilize Teams114
4.6 Teams for Agile Processes115
4.7 Open-Source Programming Teams115
4.8 People Capability Maturity Model116
4.9 Choosing an Appropriate Team Organization117
Chapter Review118
For Further Reading118
Key Terms118
Problems119
References119
Chapter 5 TheTools oftheTrade121
Learning Objectives121
5.1 Stepwise Refinement121
5.1.1 Stepwise Refinement Mini Case Study122
5.2 Cost-Benefit Analysis127
5.3 Software Metrics129
5.4 CASE130
5.5 Taxonomy of CASE131
5.6 Scope of CASE133
5.7 Software Versions136
5.7.1 Revisions137
5.7.2 Variations137
5.8 Configuration Control138
5.8.1 Configuration Control during Postdelivery Maintenance140
5.8.2 Baselines140
5.8.3 Configuration Control during Development141
5.9 Build Tools141
5.10 Productivity Gains with CASE Technology142
Chapter Review144
For Further Reading144
Key Terms144
Problems145
References146
Chapter 6 Testing149
Learning Objectives149
6.1 Quality Issues150
6.1.1 Software Quality Assurance151
6.1.2 Managerial Independence151
6.2 Non-Execution-Based Testing152
6.2.1 Walkthroughs153
6.2.2 Managing Walkthroughs153
6.2.3 Inspections154
6.2.4 Comparison of Inspections and Walkthroughs156
6.2.5 Strengths and Weaknesses of Reviews157
6.2.6 Metrics for Inspections157
6.3 Execution-Based Testing157
6.4 What Should Be Tested?158
6.4.1 Utility159
6.4.2 Reliability159
6.4.3 Robustness160
6.4.4 Performance160
6.4.5 Correctness161
6.5 Testing versus Correctness Proofs162
6.5.1 Example of a Correctness Proof162
6.5.2 Correctness Proof Mini Case Study166
6.5.3 Correctness Proofs and Software Engineering167
6.6 Who Should Perform Execution-Based Testing?170
6.7 When Testing Stops171
Chapter Review171
For Further Reading172
Key Terms172
Problems173
References174
Chapter 7 From Modules to Objects177
Learning Objectives177
7.1 What Is a Module?177
7.2 Cohesion181
7.2.1 Coincidental Cohesion181
7.2.2 Logical Cohesion182
7.2.3 Temporal Cohesion183
7.2.4 Procedural Cohesion183
7.2.5 Communicational Cohesion184
7.2.6 Functional Cohesion184
7.2.7 Informational Cohesion185
7.2.8 Cohesion Example185
7.3 Coupling186
7.3.1 Content Coupling186
7.3.2 Common Coupling187
7.3.3 Control Coupling189
7.3.4 Stamp Coupling190
7.3.5 Data Coupling191
7.3.6 Coupling Example191
7.3.7 The Importance of Coupling192
7.4 Data Encapsulation193
7.4.1 Data Encapsulation and Development196
7.4.2 Data Encapsulation and Maintenance197
7.5 Abstract Data Types202
7.6 Information Hiding203
7.7 Objects205
7.8 Inheritance,Polymorphism,and Dynamic Binding209
7.9 The Object-Oriented Paradigm212
Chapter Review214
For Further Reading215
Key Terms215
Problems216
References217
Chapter 8 Reusability and Portability219
Learning Objectives219
8.1 Reuse Concepts220
8.2 Impediments to Reuse222
8.3 Reuse Case Studies223
8.3.1 Raytheon Missile Systems Division224
8.3.2 European SpaceAgency225
8.4 Objects and Reuse226
8.5 Reuse during Design and Implementation226
8.5.1 Design Reuse226
8.5.2 Application Frameworks228
8.5.3 Design Patterns229
8.5.4 SoftwareArchitecture233
8.5.5 Component-Based Software Engineering233
8.6 Reuse and Postdelivery Maintenance234
8.7 Portability235
8.7.1 Hardware Incompatibilities235
8.7.2 Operating System Incompatibilities236
8.7.3 Numerical Software Incompatibilities236
8.7.4 Compiler Incompatibilities237
8.8 Why Portability?241
8.9 Techniques for Achieving Portability241
8.9.1 Portable System Software242
8.9.2 Portable ApplicationSoftware242
8.9.3 Portable Data243
Chapter Review244
For Further Reading245
Key Terms246
Problems246
References247
Chapter 9 Planning and Estimating252
Learning Objectives252
9.1 Planning and the Software Process253
9.2 Estimating Duration and Cost254
9.2.1 Metrics for the Size of a Product256
9.2.2 Techniques of Cost Estimation259
9.2.3 Intermediate COCOMO262
9.2.4 COCOMOⅡ265
9.2.5 Tracking Duration and Cost Estimates266
9.3 Components of a Software Project Management Plan266
9.4 Software Project Management Plan Framework268
9.5 IEEE Software Project Management Plan270
9.6 Planning Testing273
9.7 Planning Object-Oriented Projects274
9.8 Training Requirements274
9.9 Documentation Standards275
9.10 CASE Tools for Planning and Estimating276
9.11 Testing the Software Project Management Plan276
Chapter Review276
For Further Reading277
Key Terms277
Problems278
References279
PART TWO THE WORKFLOWS OF THE SOFTWARE LIFE CYCLE283
Chapter 10 Requirements285
Learning Objectives285
10.1 Determining What the Client Needs285
10.2 Overview of the Requirements Workflow286
10.3 Understanding the Domain287
10.4 The Business Model288
10.4.1 Interviewing288
10.4.2 Other Techniques289
10.4.3 UseCases290
10.5 Initial Requirements291
10.6 Initial Understanding of the Domain:The MSG Foundation Case Study292
10.7 Initial Business Model:The MSG Foundation Case Study294
10.8 Initial Requirements:The MSG Foundation Case Study298
10.9 Continuing the Requirements Workflow:The MSG Foundation Case Study300
10.10 Revising the Requirements:The MSG Foundation Case Study302
10.11 The Test Workflow:The MSG Foundation Case Study310
10.12 The Classical Requirements Phase319
10.13 RapidPrototyping320
10.14 Human Factors321
10.15 Reusing the Rapid Prototype323
10.16 CASE Tools for the Requirements Workflow324
10.17 Metrics for the Requirements Workflow325
10.18 Challenges of the Requirements Workflow325
Chapter Review327
For Further Reading327
Key Terms327
Case Study Key Terms328
Problems328
References329
Chapter 11 Classical Analysis331
Learning Objectives331
11.1 The Specification Document331
11.2 Informal Specifications333
11.2.1 Correctness Proof Mini Case Study Redux334
11.3 Structured Systems Analysis335
11.3.1 Sally's Software Shop Mini Case Study335
11.4 Structured Systems Analysis:The MSG Foundation Case Study343
11.5 Other Semiformal Techniques344
11.6 Entity-Relationship Modeling345
11.7 Finite State Machines347
11.7.1 Finite State Machines:The Elevator Problem Case Study349
11.8 Petri Nets353
11.8.1 Petri Nets:The Elevator Problem Case Study356
11.9 Z358
11.9.1 Z:The Elevator Problem Case Study359
11.9.2 Analysis of Z361
11.10 OtherFormalTechniques363
11.11 Comparison of Classical Analysis Techniques363
11.12 Testing during Classical Analysis365
11.13 CASE Tools for Classical Analysis365
11.14 Metrics for Classical Analysis366
11.15 Software Project Management Plan:The MSG Foundation Case Study366
11.16 Challenges of Classical Analysis367
Chapter Review367
For Further Reading368
Key Terms368
Case Study Key Terms369
Problems369
References371
Chapter 12 Object-Oriented Analysis375
Learning Objectives375
12.1 The Analysis Workflow376
12.2 Extracting the Entity Classes377
12.3 Object-Oriented Analysis:The Elevator Problem Case Study378
12.4 Functional Modeling:The Elevator Problem Case Study378
12.5 Entity Class Modeling:The Elevator Problem Case Study380
12.5.1 Noun Extraction381
12.5.2 CRCCards383
12.6 Dynamic Modeling:The Elevator Problem Case Study384
12.7 The Test Workflow:Object-Oriented Analysis387
12.8 Extracting the Boundary and Control Classes391
12.9 The Initial Functional Model:The MSG Foundation Case Study392
12.10 The Initial Class Diagram:The MSG Foundation Case Study395
12.11 The Initial Dynamic Model:The MSG Foundation Case Study397
12.12 Revising the Entity Classes:The MSG Foundation Case Study399
12.13 Extracting the Boundary Classes:The MSG Foundation Case Study401
12.14 Extracting the Control Classes:The MSG Foundation Case Study401
12.15 Use-Case Realization:The MSG Foundation Case Study402
12.15.1 Estimate Funds Available for Week Use Case402
12.15.2 Manage an Asset UseCase409
12.15.3 Update Estimated Annual Operating Expenses Use Case413
12.15.4 Produce a Report Use Case416
12.16 Incrementing the Class Diagram:The MSG Foundation Case Study421
12.17 The Test Workflow:The MSG Foundation Case Study423
12.18 The Specification Document in the Unified Process423
12.19 More onActors and Use Cases424
12.20 CASE Tools for the Object-Oriented Analysis Workflow425
12.21 Challenges of the Object-Oriented Analysis Workflow425
Chapter Review426
For Further Reading427
Key Terms427
Problems428
References429
Chapter 13 Design431
Learning Objectives431
13.1 Design and Abstraction432
13.2 Operation-Oriented Design432
13.3 Data Flow Analysis433
13.3.1 Mini Case Study:Word Counting434
13.3.2 Data Flow Analysis Extensions439
13.4 Transaction Analysis439
13.5 Data-Oriented Design441
13.6 Object-Oriented Design442
13.7 Object-Oriented Design:The Elevator Problem Case Study443
13.8 Object-Oriented Design:The MSG Foundation Case Study446
13.9 The Design Workflow451
13.10 The Test Workflow:Design453
13.11 The Test Workflow:The MSG Foundation Case Study453
13.12 Formal Techniques for Detailed Design454
13.13 Real-Time Design Techniques454
13.14 CASETools for Design455
13.15 Metrics for Design456
13.16 Challenges of the Design Workflow457
Chapter Review458
For Further Reading458
Key Terms459
Problems459
References460
Chapter 14 Implementation463
Learning Objectives463
14.1 Choice of Programming Language463
14.2 Fourth-Generation Languages466
14.3 Good Programming Practice469
14.3.1 Use of Consistent and Meaningful Variable Names469
14.3.2 The Issue of Self-Documenting Code470
14.3.3 Use of Parameters472
14.3.4 Code Layout for Increased Readability472
14.3.5 Nested if Statements472
14.4 Coding Standards474
14.5 Code Reuse475
14.6 Integration475
14.6.1 Top-down Integration476
14.6.2 Bottom-up Integration478
14.6.3 Sandwich Integration478
14.6.4 Integration of Object-Oriented Products479
14.6.5 Management of Integration480
14.7 The Implementation Workflow481
14.8 The Implementation Workflow:The MSG Foundation Case Study481
14.9 The Test Workflow:Implementation481
14.10 Test Case Selection482
14.10.1 Testing to Specifications versus Testing to Code482
14.10.2 Feasibility of Testing to Specifications482
14.10.3 Feasibility of Testing to Code483
14.11 Black-Box Unit-Testing Techniques485
14.11.1 Equivalence Testing and Boundary Value Analysis486
14.11.2 Functional Testing487
14.12 Black-Box Test Cases:The MSG Foundation Case Study488
14.13 Glass-Box Unit-Testing Techniques490
14.13.1 Structural Testing:Statement,Branch,and Path Coverage491
14.13.2 Complexity Metrics492
14.14 Code Walkthroughs and Inspections493
14.15 Comparison of Unit-Testing Techniques493
14.16 Cleanroom494
14.17 Potential Problems When Testing Objects495
14.18 Management Aspects of Unit Testing498
14.19 When to Rewrite Rather than Debug a Code Artifact498
14.20 Integration Testing499
14.21 Product Testing500
14.22 Acceptance Testing501
14.23 The Test Workflow:The MSG Foundation Case Study502
14.24 CASE Tools for Implementation502
14.24.1 CASE Tools for the Complete Software Process503
14.24.2 Integrated Development Environments503
14.24.3 Environments for Business Applications504
14.24.4 Public Tool Infrastructures505
14.24.5 Potential Problems with Environments505
14.25 CASE Tools for the Test Workflow505
14.26 Metrics for the Implementation Workflow506
14.27 Challenges of the Implementation Workflow507
Chapter Review507
For Further Reading508
Key Terms509
Problems509
References511
Chapter 15 Postdelivery Maintenance515
Learning Objectives515
15.1 Development and Maintenance515
15.2 Why Postdelivery Maintenance Is Necessary517
15.3 What Is Required of Postdelivery Maintenance Programmers?517
15.4 Postdelivery Maintenance Mini Case Study520
15.5 Management of Postdelivery Maintenance521
15.5.1 Defect Reports521
15.5.2 Authorizing Changes to the Product522
15.5.3 Ensuring Maintainability523
15.5.4 Problem of Repeated Maintenance523
15.6 Maintenance of Object-Oriented Software524
15.7 Postdelivery Maintenance Skills versus Development Skills527
15.8 Reverse Engineering527
15.9 Testing during Postdelivery Maintenance528
15.10 CASETools for Postdelivery Maintenance529
15.11 Metrics for Postdelivery Maintenance530
15.12 Postdelivery Maintenance:The MSG Foundation Case Study530
15.13 Challenges of Postdelivery Maintenance530
Chapter Review531
For Further Reading531
Key Terms532
Problems532
References533
Chapter 16 More on UML535
Learning Objectives535
16.1 UML Is Not a Methodology535
16.2 Class Diagrams536
16.2.1 Aggregation537
16.2.2 Multiplicity538
16.2.3 Composition539
16.2.4 Generalization540
16.2.5 Association540
16.3 Notes541
16.4 Use-Case Diagrams541
16.5 Stereotypes541
16.6 Interaction Diagrams543
16.7 Statecharts545
16.8 Activity Diagrams547
16.9 Packages549
16.10 Component Diagrams550
16.11 Deployment Diagrams550
16.12 Review of UML Diagrams551
16.13 UML and Iteration551
Chapter Review551
For Further Reading552
Key Terms552
Problems552
References553
Bibliography554
Appendix A Term Project:Osric's Office Appliances and Decor579
Appendix B Software Engineering Resources583
Appendix C Requirements Workflow:The MSG Foundation Case Study585
Appendix D Structured Systems Analysis:The MSG Foundation Case Study586
Appendix E Analysis Workflow:The MSG Foundation Case Study589
Appendix F Software Project Management Plan:The MSG Foundation Case Study590
Appendix G Design Workflow:The MSG Foundation Case Study595
Appendix H Implementation Workflow:The MSG Foundation Case Study(C++ Version)600
Appendix I Implementation Workflow:The MSG Foundation Case Study(Java Version)601
Appendix J Test Workflow:The MSG Foundation Case Study602
Author Index603
Subject Index606
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